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Level Point Vitality Agility Strength Energy Basic Stat Total
5 28 20 25 10 83
Life Mana Life/Level Mana/Level Life/Vitality Mana/Energy
110 20 2 0.5 3 1
Calculation Formula for Dark Knight
Maximum Damage Power ÷ 4
Minimal Damage Power ÷ 8
Attack Success Rate (Level*5) + (Agility*3) ÷ 2 + Power ÷ 4
Defensive Power Agility ÷ 3 + Shield's Total Defensive Power
Defense Success Rate
(You can increase defensive power up to 10% with an armor set) Agility ÷ 3 + Shield Defense Rate
Equippable Weapons
• All Axes, All Swords, All Maces (except Elemental Mace), All Spears
Equippable Armor
• Leather Set, Bronze Set, Scale Set, Brass Set, Plate Set, Dragon Set, Black Dragon Set, Phoenix Set, Great Dragon Set
• Round Shield, Buckler, Horn Shield, Kite Shield, Bone Shield, Big Round Shield, Plate Shield, Spiked Shield, Dragon Slayer Shield, Tower Shield, Serpent Shield, Bronze Shield, Dragon Shield
Exclusive items for Dark Knight/Blade Knight
• Wings of Dragon
• Knight Blade
• Dragon Spear
Dark Knight Skills
Weapon and Shield Skills
Defense Falling Slash Cyclone Slash
Lunge Uppercut Slash
Orb Skills
Impale Twisting Slash Greater Fortitude
Death Stab Earth Breaker
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Level Point Vitality Agility Strength Energy Basic Stat Total
5 18 18 15 30 81
Life Mana Life/Level Mana/Level Life/Vitality Mana/Energy
60 60 1 2 1 2
Calculation Formula for Dark Wizard
Maximum Damage Power ÷ 4
Minimum Damage Power ÷ 8
Attack Success Rate (Level*5) + (Agility*3) ÷2 + Power ÷ 4
Defensive Power Agility÷ 5 + Shield's Total Defensive Power
Defense Success Rate
You can increase defensive power up to 10% with an armor set) Agility ÷ 3 + Shield Defense Rate
Magic Power Maximum: Energy ÷ 4 + Magic Damage 150%
Minimum: Energy ÷ 9 + Magic Damage 100%
Additional Magic Power: Maximum Magic Power * Magic Staff's Power Up
Magic Staff's Power Up: (Staff's Minimal Striking Power ÷ 2) + (Staff Level * 2)
Equippable Weapons
• All 1-Hand Axes, Kris, Short Sword, Crystal Sword, All Staves
Equippable Armor
• Pad Set, Bone Set, Sphinx Set, Legendary Set, Grand Soul Set, Dark Soul Set
• Round Shield, Buckler, Horn Shield, Bone Shield, Legendary Shield, Grand Soul Shield
Exclusive items for Dark Wizard/Soul Master
• Wings of Soul
• Staff of Kundun
Dark Wizard Skills
Skills and Spells
Eenrgy Ball Fire Ball Power Wave Lightning
Teleport Meteor Sudden Ice Poison
Flame Twister Evil Spirits Hellfire
Aquabeam Cometfall Inferno Teleport Ally
Soul Barrier Ice Storm Decay Nova
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Dark Knight | Dark Wizard | Fairy Elf | Magic Gladiator | Dark Lord | Game Guide | Back to Top
Level Point Vitality Agility Strength Energy Basic Stat Total
5 20 25 22 10 82
Life Mana Life/Level Mana/Level Life/Vitality Mana/Energy
80 30 1 1.5 1 1.5
Calculation Formula for Elf
Maximum Damage Sword/Blunt Weapons/Spear/Axe Equipped: (Agility + Power) ÷ 4
Bow, Crossbow-Equipped: Agility ÷ 4
Minimum Damage Sword/Blunt Weapons/Spear/Ax Equipped: (Agility + Power) ÷ 8
Bow, Crossbow-Equipped: Agility ÷ 8
Attack Success Rate Same as the knight
Defensive Power Agility ÷ 10 + Shield's Total Defensive Power
Defense Success Rate Agility ÷ 4 + Shield's Defense Rate
Multiple shooting skill Damage Same as the usual damage
Magic Power Healing: Energy ÷ 5 + 5
Advanced Defense: Energy ÷ 8 + 2
Advanced Damage: Energy ÷ 7 + 3
Equippable Weapons
• Elven Axe, Kris, Short Sword, Rapier, Light Saber, Light Spear, All Bows and Crossbows
Equippable Armor
• Vine Set, Silk Set, Wind Set, Spirit Set, Guardian Set, Divine Set, Red Spirit Set
• Round shield, Buckler, Elven Shield, Elemental Shield
Exclusive items for Fairy Elf/Muse Elf
• Elven Wings
• Wings of Spirit
• Arrow Viper Bow
Fairy Elf Skills
Weapon and Orb Skills
Triple Shot Heal Greater Defense
Penetration Ice Arrow
Summons
Summon Goblin Summon Stone Golem Summon Assassin
Summon Bali Summon Soldier
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Dark Knight | Dark Wizard | Fairy Elf | Magic Gladiator | Dark Lord | Game Guide | Back to Top
Level Point Vitality Agility Strength Energy Basic Stat Total
7 26 26 26 26 104
Life Mana Life/Level Mana/Level Life/Vitality Mana/Energy
110 60 1 1 2 2
Equippable Weapons
• All Axes, All Swords (except Dark Breaker), All Maces (except Elemental Mace), All Spears (except Dragon Spear)
Equippable Armor (without helms)
• Leather Set, Bronze Set, Brass Set, Scale Set, Plate Set, Dragon Set
• All Shields (except Elven, Elemental, Legendary and Grand Soul Shield)
Excusive items for Magic Gladiators
• Wings of Darkness
• Storm Crow Set, Thunder Set, Hurricane Set
• Rune Blade, Dark Reign Blade
Magic Gladiators who have reached the requirements can learn the following knight skills
• Twisting Slash, Impale
Magic Gladiators who have invested in energy may learn the following wizard spells
• Fireball, Power Wave, Lightning, Meteor, Sudden Ice, Poison, Flame, Twister, Hellfire, Aqua Beam, Cometfall and Inferno
Magic Gladiator Skills
Weapon and Orb Skills
Power Slash Fire Slash
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Dark Knight | Dark Wizard | Fairy Elf | Magic Gladiator | Dark Lord | Game Guide | Back to Top
Level Point Vitality Agility Strength Energy Basic Stat Total
7 26 20 20 26 104
Life Mana Life/Level Mana/Level Life/Vitality Mana/Energy
110 60 1 1 2 2
Calculation Formula for Dark Lords
Max Damage Strenth ÷ 5 + Energy ÷ 10
Min Damage Strenth ÷ 7 + Energy ÷ 14
Defense Agility ÷ 7
Attack Speed Agility ÷ 10
Defense Success Rate (Level x 5) + [(Agility x 5) ÷ 2]+ Strength ÷ 6 + Leadership ÷ 10
Ability Gauge (AG) (Strenth x 0.2) + (Agility x 0.2) + (Vitality x 0.2) + (Energy x 0.15) + (Leadership x 0.3)
Equippable Weapon Sets
• Small Axe, Short Sword, Hand Axe, Kris, Mace, Sword of Assassin, Morning Star, Double Axe, Katana, Tomahawk, Gladius, Flail, Falchion, Serpent Sword, Blade, Sword of Archangel
Equippable Armor Sets
• Leather Set, Bronze Set, Scale Set
Exclusive items for Dark Lord
• Cape of Lord
• Dark Lord Pets - Dark Spirit and Dark Horse
• Battle Scepter, Master Scepter, Great Scepter, Lord Scepter, Great Lord Scepter (pet attack improves when wielding scepters)
• Light Plate Set, Adamantine Set, Dark Steel Set and Dark Master Set
Dark Lord Skills
Weapon, Pet, and Scroll Skills
Force Wave Earthquake Force Fireburst
Increase Critical Damage Electric Spark Summon
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Orbs and Skills
Dark Knight
Weapon and Shield
Name Defend
Description By positioning himself in a defensive posture, a dark knight can reduce the damage taken from enemy strikes by 50%. It proves very useful when besieged by too many enemies to effectively counter.
Mana 30
Damage 50% Damage Reduction
Name Falling Slash
Description The falling slash gives twice as much damage than any other regular attack of a Dark Knight because he uses his whole body to increase the strength of the blow.
Mana 10
Damage x2 Damage
Name Cyclone Slash
Description Many Dark Knights have been able to master this skill. It consists of swinging a sword in a wide arc thereby generating enough centrifugal power to cause more damage and increase attack speed.
Mana 9
Damage x2 Damage
Name Lunge
Description Dark Knights who use the Legendary Sword, Gladius and Katana with a lunge skill can execute quick stab attacks on their enemies. Moreover, it penetrates deeply through an opponent's armor into the vital parts of the opponent.
Mana 9
Damage x2 Damage
Name Uppercut
Description It cleaves into an enemy through an upward slashing motion. While it may look simple and fluid, it takes a lot of dedication to master it.
Mana 10
Damage x2 Damage
Name Slash
Description It is a dreadful skill that uses both blades of a sword to cut an enemy. It is a skill of high difficulty that only a Giant Sword, Chaos Dragon Axe and Crystal Sword can handle. Monsters who are attacked by this skill are damaged 2 times more than the other attacks.
Mana 10
Damage x2 Damage
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Orb Skills
Name Impale
Description This technique allows the knight wielding a spear weapon to impale his opponents for massive damage.
Requirement Level 120
Mana 8
A.G. 0
Name Twisting Slash
Description A technique that allows the knight to whirl his weapon around him to attack all adjacent targets.
Requirement Level 28
Mana 10
A.G. Cost 10
Name Greater Fortitute
Description This technique allows the knight to use his energies to give him more stamina for battle.
Requirement Level 120
Mana 22
A.G. Cost 24
Name Death Stab
Description A devastating attack similar to the lunge skill but is enhanced by the elemental power of wind.
Requirement Level 160
Mana 15
A.G. Cost 12
Name Earth Break
Description An area attack that unleashes shockwaves with the elemental power of the earth to damage opponents..
Requirement Level 170
Mana 25
A.G. Cost 20
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Dark Wizard
Skills and Spells
Name Energy Ball
Description The first spell of the Dark Wizard, it compresses his power into a small sphere to be unleashed on his target
Mana 1
A. G. Cost 0
Name Fire Ball
Description Even novice Dark Wizarsd can master this simple technique easily. By shooting a huge tongue of fire, it gives a massive damage to enemies.
Requirement 40 energy
Mana 3
A. G. Cost 0
Name Power Wave
Description It shoots a wave of force towards the enemy. Power Wave digs under the ground and moves toward the enemy to deal moderate damage
Requirement 57 energy
Mana 5
A. G. Cost 0
Name Lightning
Description Lightning spell that can knock enemies back.
Requirement 72 energy
Mana 15
A. G. Cost 0
Name Teleport
Description The Teleport spell allows the caster to relocate himself anywhere within the screen. They use can use the spell to evade attacks or use it to position for a better attack.
Requirement 88 energy
Mana 30
A. G. Cost 0
Name Meteor
Description This spell summons a meteorite from the heavens to smite opponents.
Requirement 104 energy
Mana 12
A. G. Cost 0
Name Sudden Ice
Description The Ice spell has a chance of chilling enemies, slowing down their movement and the speed of their attack.
Requirement 120 energy
Mana 38
A. G. Cost 0
Name Poison
Description The Poison spell conjures poisonous vines that sprout from the ground near target's feet that may slow and poison the target. Poisoned enemies will slowly lose life over time until the poison wears off or is cured.
Requirement 140 energy
Mana 42
A. G. Cost 0
Name Flame
Description The Flame spell summons a pillar of flame which causes continuous damage on all creatures it touches.
Requirement 160 energy
Mana 50
A. G. Cost 0
Name Twister
Description The Twister spell allows the caster to conjure small cyclones that can confuse the enemy when they are struck by it.
Requirement 180 energy
Mana 60
A. G. Cost 0
Name Evil Spirits
Description This spell summons spirits to fight on the side of the Sorcerer. This damages all opponents within the sorcerer's line of sight.
Requirement 220 energy
Mana 90
A. G. Cost 0
Name Hellfire
Description Wizards can conjure hellfire that springs up from the ground and hits multiple targets around him.
Requirement 260 energy
Mana 160
A. G. Cost 0
Name Aqua Beam
Description This spell conjures a beam of concentrated elemental water that penetrates through multiple opponents.
Requirement 345 energy
Mana 140
A. G. Cost 0
Name Cometfall
Description The Cometfall spell conjures a bolt of energy that shoots targets from the sky.
Requirement 436 energy
Mana 150
A. G. Cost 0
Name Inferno
Description Inferno spell creates a ring of fire around the caster for a few seconds, instantly burning those who come too close to the wizard.
Requirement 578 energy
Mana 200
A. G. Cost 0
Name Teleport Ally
Description Teleport Ally enables the wizard to summon a member of his party to his location. It is very useful in situations where party members get caught in tight spots.
Requirement 644 energy
Mana 90
A. G. Cost 45
Name Soul Barrier
Description The Soul Barrier spell encases the caster in a sphere of energy which absorbs a certain amount of damage dependent on energy.
Requirement 509 energy
Mana 70
A. G. Cost 22
Name Ice Storm
Description The Ice Storm spell conjures massive shards of ice to fall on enemies and slow down any survivors .
Requirement 849 energy
Mana 100
A. G. Cost 5
Name Decay
Description Causes falling poison balls which deal a huge amount of damage and can effectively "poison" the enemy to death
Requirement 953 energy
Mana 110
A. G. Cost 7
Name Nova
Description Probably the most powerful spell in the game. The Wizard concentrates all his power and generates a huge explosion of arcane energy.
Requirement 1052 energy
Mana 180
A. G. Cost 45
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Fairy Elf
Weapon Skill
Name Triple shot
Description The elf can shoot 3 arrows at the same time to deal triple damage on enemies.
Requirement Weapon Skill
Mana 5
A. G. Cost 0
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Orb Skills
Name Heal
Description Elves can channel their energies to heal themselves or partymates.
Requirement 52 energy
Mana 20
A. G. Cost 0
Name Greater Defense
Description Elves can enhance the defense of targets. The increase in defense depends on the energy rating of the elf.
Requirement 72 energy
Mana 30
A. G. Cost 0
Name Greater Damage
Description Elves can enhance the damage on targets. The increase in damage depends on the energy rating of the elf.
Requirement 72 energy
Mana 40
A. G. Cost 0
Name Penetration
Description This orb allows the elf to shoot a powerful arrow that pierces through targets.
Requirement 130 energy
Mana 7
A. G. Cost 9
Name Ice Arrow
Description Shoots an icy arrow that may freeze targets for a couple of seconds and deal great damage.
Requirement 646 energy
Mana 10
A. G. Cost 12
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Summons
Name Summon Goblin
Description Summons a Goblin to fight for the elf.
Requirement 30 energy
Mana 40
A. G. Cost 0
Name Summon Stone Golem
Description Summons a Stone Golem to fight for the elf.
Requirement 60 energy
Mana 70
A. G. Cost 0
Name Summon Assassin
Description Summons a Assassin to fight for the elf.
Requirement 90 energy
Mana 110
A. G. Cost 0
Name Summon Elite Yeti
Description Summons an Elite Yeti to fight for the elf.
Requirement 210 energy
Mana 160
A. G. Cost 0
Name Summon Dark Knight
Description Summons an Dark Knight to fight for the elf.
Requirement 210 energy
Mana 200
A. G. Cost 0
Name Summon Bali
Description Summons a Bali to fight for the elf.
Requirement 210 energy
Mana 250
A. G. Cost 0
Name Summon Soldier
Description Summons a Soldier to fight for the elf.
Requirement 300 energy
Mana 350
A. G. Cost 0
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Magic Gladiator
Weapon
Name Power Slash
Description Magic Gladiators with special weapons can fire bolts of lightning by channeling their energies through these weapons.
Requirement Weapon Skill
Mana 10
A. G. Cost 15
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Orb
Name Fire Slash
Description Mastered only by the Magic Gladiator, the slash of the MG is so fast it creates fire in mid-air. The Magic Gladiator deals a great amount of damage and at the same time creates confusion among the enemy which makes them easier prey.
Requirement Orb Skill
Mana 15
A. G. Cost 20
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Dark Lord
Innate Skill
Name Force
Description The basic skill of a Dark Lord which unleashes a concentrated force of energy straight at the enemy.
Requirement none
Mana 10
A. G. Cost 0
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Weapon Skill
Name Force Wave
Description Similar to the inherent skill of the Dark Lord (Force) but deals more damage and does a penetrating attack
Requirement Weapon Skill
Mana 10
A. G. Cost 0
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Pet Skills
Name Earthquake
Description A destructive war stomp which causes tremendous damage and knocks opponents back.
Requirement Dark Horse
Mana 0
A. G. Cost 50
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Scroll Skills
Name Fireburst
Description Bursts out chains of fire which has an area effect. Most popular skill of a Dark Lord.
Requirement 79
Mana 25
A. G. Cost 0
Name Increase Critical Damage
Description Enhances Critical Damage of the Dark Lord and his Partymates.
Requirement 102 Energy, 300 Command
Mana 50
A. G. Cost 50
Name Electric Spark
Description Unleashes a powerful surge of electricity that takes down any enemies in its path. This is an area effect spell whose power is increased by the power of the Dark Lord's party.
Requirement 126 Energy, 340 Command
Mana 0
A. G. Cost 100
Name Summon
Description Summons partymates of the Dark Lord to any location except Event maps ( Devil Square , Blood Castle and Kalima)
Requirement 153 Energy. 400 Command
Mana 70
A. G. Cost 30
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